Showing posts with label Update. Show all posts
Showing posts with label Update. Show all posts

Tuesday, August 16, 2016

Goodbye Patch Tuesday: Windows 7, 8.1 Patches Go Monthly

Patch Tuesday is soon to be a thing of the past. Beginning in October, Microsoft will deploy fixes for Windows 7, Windows 8.1, Windows Server 2008 and Windows Server 2012 with a single cumulative monthly patch. The move is designed help reduce fragmentation across your company’s PCs. The new system is right in the line with how updates are currently deployed for Windows 10.



It’s a big departure from the current system, under which Microsoft sporadically releases individual patches for the older platforms. That has some advantages, allowing IT administrators to selectively deploy updates as needed, but it also comes with some serious drawbacks. Under the current system, individual PCs frequently wind up with different updates installed, which causes syncing problems, boosts scan times, and ups testing complexity. Even just pinpointing the right patches before applying them can be a pain.

Here’s how the new system will work. In October, up-to-date PCs running the older platforms will receive just a single package of security and stability fixes from Windows Update, Windows Server Update Services (WSUS), System Center Configurations Manager (SCCM) and the Microsoft Update Catalog. If you delay the update in October, you’ll be prompted to install it again in November, along with another single set of patches for that month, and so on. Each month’s update will include patches for all previously-uninstalled months, from October onwards.

Eventually, older updates will begin to be included in the monthly patch rollouts, dating all the way back to Service Pack 1 for Windows 7. That means that — at some point — you’ll be able to get fully up to date with just a single installation, no matter the current state of your PC.

Microsoft is allowing one exception for its new all-in-one update system, affording the ability to download and deploy security patches separately from stability fixes. That will reduce the size of the initial update needed to secure your company’s PCs as quickly as possible. Those updates will be available from WSUS, SCCM and the Microsoft Update Catalog, not Windows Update.

Servicing Stack and Adobe Flash updates won’t be included in the rollups. Microsoft will move to the same monthly rollup model for the .NET Framework in October too.


If you like to micromanage your systems, this might not sound like good news. In fact, we don’t actually know just yet is whether or not it will be possible to pick and choose specific updates for your systems. But since Windows 10 does not offer that kind of precision, our best guess is that Windows 7 and 8.1 users will find themselves in the same boat.

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Wednesday, August 10, 2016

Google Chrome will start blocking all Flash content next month

Flash was an integral part of the internet in years past, but it has also been a drag on performance and the source of a great many security vulnerabilities. Today, HTML5 is a better way to get the same sort of interactive content running on the web, and it works on mobile devices. The next phase in Adobe Flash’s agonizingly slow demise starts next month when Google Chrome begins blocking all Flash content.



This will come as part of the Chrome 53 update, which should be available in early September. Chrome 53 will block all the small, non-visible Flash elements on web pages. These are usually tacking platforms and page analytics, but they can slow down page loads just like larger Flash content. This is not Google’s first attempt to de-emphasize Flash on the web. Last year in Chrome 52, Google made most Flash content “click-to-play.”

So, what’s different now? In Chrome 52, the Flash block only applied to Flash objects that were above a certain size, but now that’s being extended to smaller Flash objects. The previous restriction was in place because at the time, there was no reliable way to detect viewability. Now, Chrome’s intersection observer API allows that. You will have the option to enable Flash objects on a page if they are necessary for the experience. If non-visible Flash objects are blocked, an icon in the address bar will alert you.



Google says that all Chrome users will see a benefit from this move. All the Flash objects loading in the background can make page loading sluggish. If you’re on a laptop, Flash also gobbles up power and reduces your battery life. Flash’s innate inefficiency is why it never took off on mobile devices.

While Flash content will be blocked in general, Google is making a temporary exception for some popular sites that still rely heavily upon Flash. Those include Facebook, Twitch, and Yahoo, among others. You’ll be prompted to enable Flash on these sites when loading them, but Google plans to phase out the Flash whitelist over time. When Chrome 55 rolls out in December, HTML5 will become the default experience. It’s not clear how exactly that will affect the whitelist.


The writing is on the wall for Flash; it’s not just Google waging a war on the archaic plug-in. Firefox 48 was announced last week with some Flash content being click-to-play and all Flash being blocked by default in 2017. Even Microsoft is cutting Flash off at the knees. In the Windows 10 anniversary update, Edge uses click-to-play for non-essential Flash elements. Another year or two and we’ll be all done with this.

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Tuesday, August 9, 2016

Google is rolling out a Wi-Fi-only mode for Maps on Android



Back in July, Google began testing a new feature that would allow users to enable a Wi-Fi-only mode for Maps, which would help those with limited or expensive data plans avoid overages. Well apparently the tests went well, as Google has started rolling out the addition to Google Maps on Android.



Wi-Fi-only mode can be toggled on in settings and will limit the app to only working with your saved offline areas unless you're connected over Wi-Fi, while the rest of your device operates as normal. Maps for Android is also picking up SD card support, allowing you to download those offline maps without eating up your local storage.


The new updates have begun rolling out to Android users now, but as with most Google updates, it will likely take a couple weeks before everyone has it on their device.


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